Coaching — Multi-game Insights
Use your collated team key & filters. Tick matches to include them in all visuals.
Team: Collated team (.*)
Competition
Seasons
Venue (team of interest)
Averages filter
This gate only affects the charts (useful to ignore very low-data logs). All calculations ignore actions with
deleted=1.Matches
Score is computed from the actions log (own goals count for the opposition; deleted rows excluded).
| Select | Date | Fixture | Competition | Score | Report |
|---|---|---|---|---|---|
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Recent form (last 10) (oldest → newest)
Left → right = oldest to newest; displayed as two groups of five. Colour and letter show result for the team of interest: W=win, D=draw, L=loss.
Passes per match (oldest → newest)
Per match passes for both teams. Bars are ordered by date. Label shows “vs [opposition]” and the match date beneath (wrapped up to 4 lines on small screens).
Average pass sequence length (min 3)
Average length of completed-pass sequences that reach at least 3 passes. Shows team of interest vs opposition per match, ordered by date. Labels wrap up to 4 lines with the date on the final line.
Threat from corners (post-corner × 5 actions)
For each Corner won by a team, we look at that same team’s next five non-timer, non-deleted actions and sum a “threat” value for each action based on its type (e.g., shot on/off target, tackle, pass), location/zone, and whether the team is Home or Away. We then average these 5-action sums across all corners for the team (and separately for the opposition) in that match. The bars show those per-match averages: green for the team of interest, pale orange for the opposition. Higher values indicate more immediate attacking danger generated in the phase immediately after corners.
Possession per match (100% stacked)
Percentage share of all non-timer actions (a report-parity proxy for possession). Green = team of interest; orange = opposition. Labels wrap to 4 lines and include the date underneath.
Shot conversion vs on-target rate (per match)
Two points per match: green = team of interest; pale orange = opposition. X: % of shots that are on target. Y: % of on-target shots that become goals.
Multi-match momentum (5-minute bands)
Thin pale lines = individual matches (green: team of interest; pale orange: opposition). Thick lines = per-band averages. Zero baseline is thicker black. Hover a line to identify the match.
Passes in the final third (per match)
Passes made in each team’s attacking third:
HAT for Home, AAT for Away. Green = team of interest, orange = opposition.